Blog

Utopias Release Party @ panke.gallery!

Join us at the wonderful panke.gallery to celebrate the release of our latest project, Utopias: Navigating Without Coordinates.Utopias is an interactive digital maze made up of nine interlinked games. A network of conflicting realities exploring the possibility of utopian ideals.....

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ACID GAMES Talks: Unlearning - Or, How I Learned to Stop Worrying and Love the Hive Mind (Troy)

All so called games start with an idea. Brilliant ideas like:What if I could kill a lot of people?or What if I could kill A LOT of people? or What if I could kill A LOT of people in VR? But before we talk about ideas, we need to talk about how these ideas are EXPRESSED!....

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ACID GAMES Talks: A Short History (Jessica)

Approximately 100 years ago (last year), some members of AAA, including myself, gave some talks at the Università IULM, Milan.......

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AAA003: Utopias - Spotlight: Chloe

In trying to describe our (upcoming) Utopias project, we settled on explaining it as nine interlinked utopias - each utopia a "world" developed in a game engine by a member of the collective.......

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Resources for collectives

This post is a small collection of resouces for people working in collectives who are (like us) trying to muddle their way through the work of self-organisation.....

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Round-up: Tactics for Radical Collaboration

In January this year, we held a workshop about collaboration as a part of the 2019 Transmediale program. This post is a round-up of what was discussed during the workshop....

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Announcing Utopias: Navigating Without Coordinates

After two long years, we are pleased to officially announce our third release - Utopias: Navigating Without Coordinates....

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AAA003: Utopias - Spotlight: Jessica

My project takes place on a phase locked planet, also sometimes called a tide locked planet. This means it does not rotate, like Earth, but always has once face to the sun and one face in the dark.....

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aaa003 wip - chloe

use your hands to read the world....

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How to make a tree in Blender for Unity

We are making Utopias, and my Utopia needs trees. I tried the Unity tree tool, and the results looked kind of shrivelled up and not very luscious. So I tried to make my own, and the experience was quite tedious, but worth it.....

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